PENGENALAN POLA DAN TINGKATAN MOTIVASI PLAYER DALAM PENGGUNAAN GHOST TRADITIONAL GAME BERDASARKAN ANALISIS LOG DATA. Antivirus : Jurnal Ilmiah Teknik Informatika, [S. l.], v. 14, n. 1, p. 15–26, 2020. DOI: 10.35457/antivirus.v14i1.1027. Disponível em: https://ejournal.unisbablitar.ac.id/index.php/antivirus/article/view/1027. Acesso em: 16 dec. 2025.